Summoners War a Week in Review (7/3/17 to 7/9/17)

Summoners War a Week in Review (7/3/17 to 7/9/17)

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Last week I was able to make some incredible progress in Summoners War.  A few things definitely helped contribute to that progress across both my accounts.  First and foremost, you should always be trying to take advantage of Free Rune Removal (FRR).  The next thing that helped was really a little Summoners War RNG.  Nothing like a little Random Number Generation that falls in your favor, something I will talk about a little later.


As I have talked about FRR before in the past, my focus for this weeks theme will revolve more around Summoners War RNG and Summoners War Summon Rates.  I think this is always a fun, exciting, and most definitely frustrating topic for all Summoners.  Not just in Summoners War, but also in many other games or challenges you may potentially face in life.  Especially, with things like becoming a millionaire by winning the lottery! Seriously, not advocating that.

Account Progression

KidMythras Alt Account

This past week I hit my 60 days of account creation!  My Alt account is moving along pretty quickly, and I plan to write a separate piece, and probably video just to talk more indepth about how far I made it in 60 days.  I do want to mention a few high-level items about the topic though.  First, Summoners War has made it much easier for noobs to play the game.  The addition of Reina’s Challenges have really helped get a good footing in the game.  With the rewards really helping to tee you up for success, and to be honest layout a good game path that wasn’t there before.  I like how they broke it down for specific topics of focus as well.

Also as everyone knows my favorite Faimon Hell Farming with Lapis! Seriously though, I did six star Lapis first after my first 30 days of game play.  Here is the link to what I did achieve in 30 days:

Faimon Hell Farmer Lapis

One of the major reasons I did this is it created an immediate focus for the account, and a farmer.  You will most likely spend most of your time farming stuff, and early game Summoners War Experience for you monsters is crucial for progression.  It definitely paid off for me in the first days of game play, and didn’t give me room for hesitation on who to six star.  Also, to be honest I hadn’t summoned any monsters that would lead me to immediately want to six star anyway.  Closest at that time would have been Water Harp Magician.  However, I would have preferred a damage dealer like Hwa.  Also, I have been farming Faimon Hell with a Fatal Blade set! More to come on that as well, some additional tips for this.

The other piece I wanted to mention was the steady progression I have already made in Monster Fusion.  My summoning sessions have got me very close to completing the Wind Valkyrja Katarina.  I am one Water Grim Reaper Hemos Away.  Most of the monsters I also have leveled up due to Lapis.  I have also fused Baretta, and made great progress on Veromos.  Following my personal Veromos Guide:

Summoners War RNG & Summoners War Summon Rates

Now a quick fun discussion point on the Summoners War Random Number Generator.  First off, the Summoners War RNG Gods were in my corner last week.  I was able to summon some killer monsters across both my accounts that made my day.  I did my largest summoning to date and am currently editing the videos for everyone.  I will let you know that I got my Galleon, not only once but twice! So that is a little RNG love right there, and one on each account.  Very happy about that, and you will just need to subscribe so you don’t miss the Summon Session.

Now as far as RNG goes in Summoners War last week someone posted on reddit the summon rates.  Apparently in the Korean server or something they became visible.  I am reposting the list here from a reddit article:

Mystical and Elemental Scrolls

  • Nat 5 – 0.5%
  • Nat 4 – 8.0%
  • Nat 3 – 91.5%

Exclusive Stones and L&D

  • Nat 5 – 0.5%(so 10,000 stones)
  • Nat 4 – 8.0%
  • Nat 3 – 91.5%


  • Nat 5 – 0.35%
  • Nat 4 – 6.0%
  • Nat 3 – 93.65%

Legendary and Transcendence

  • Nat 5 – 6.5%
  • Nat 4 – 93.5%
  • Nat 3 – Just Kidding

Transcendence is self explanatory.

Temple of Wishes

  • Rainbowmon – 1.6%
  • King Angelmon – 1.6%
  • Crystal 10/15/20 – 22.4%
  • Crystal 50/100/150 – 2.0%
  • Mana 10,000 – 28.9%
  • Mana 30k/50k/70k – 2.0%
  • Mana 150k – 1.5%
  • Energy 15 – 24.0%
  • Arena Wings 5 – 12.0%
  • Mystical Scroll – 2.0%
  • Rune – 1.5%
  • Monster – 0.5%


Essentially Summoners War RNG is not so random anymore!  Which is another reason why I wanted to talke about RNG.  In reality you could argue its not really random because it is defined by a set of criteria.  This would then make it Pseudo Random.  Why its PRNG is that there is a determined set of criteria.


To save some time here a little overlap as before.  Had some Summoners War RNG land in my favor on my main.

To cover Free Rune Removal a little more in depth it was definitely more of a focus on my main account.  To prepare for it I had a Rune Crafting Session where I crafted over 50 runes!  I was able to get some Legendries and some other six-star runes to enhance a few of my monsters.  Last week’s FRR was also one of the most successful in terms of monster upgrades.  I re-runed Stella, Baretta, Hwa, and stripped some of my lower monsters to transition them to 4-star fodder.  All-in I spent well over six million mana upgrading the new adjusted runes on them as well.

Rune Craft Session

A couple other key notes was that I six starred Stella, and awakened her.  I completed Summoners War R5 for the first time.  Another video to come there.  On top of it all I was able to skill up Homie’s level four skill.  I have one last skill to enhance on Homie and he will then be complete!

Major progress last week on my main account all around.  Definitely one of the biggest boosts in a while things to some RNG love, and the Summoners War Free Rune Removal.


Wow this has been a wordy blog with a lot of heavy topics.    Lots of those topics I could spend a ton more time and probably will in the future.  Especially since they could each have their own blog I’m sure!  I hope you enjoyed the progression on my alt and main.  Additionally, I hope you enjoyed seeing the Summoners War Summon Rates, and hitting the topic on Summoners War RNG in doing so.  Until next time Summoners keep on summoning!

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Run Times:

Will update in next blog*

GB10: 2:03

DB10: 3:22

NB10: 2:41

TOAN: 100 Completed

TOAH: 75+

Summoners War a Week in Review (1/2/17 to 1/8/17)

Summoners War a Week in Review (1/2/17 to 1/8/17)

Remember to subscribe to the weekly blog with your email, and the youtube channel for videos.

Summoners War progression success definitely happened last week. The past Summoners War week was deceivingly successful in my opinion.  The majority of the progress stemmed from all the randomness of the weeks gameplay.  However, it can definitely be measured in my mind from the free rune removal day quantitatively.  The progress also includes Rift Raid runs, Wind Battle Mammoth Secret Dungeon, and of course the rune runs for the week.  On another note it was a complete turnaround in Guild Wars for the week with quite a twist.


This week I embarked on a random journey that led to a lot of in game progress for my Summoners War account, and it is for that reason of the back bone of last week, I will go with the theme of success.  It really was a big turnaround in Summoners War performance on many levels this week. The biggest thing I would say collectively was The_Stand guilds performance.

Last week The_Stand failed miserably.  This week I reworked the teams, cut the attacking and defending members down to 10 total from 13 the previous week.  Surprisingly this made all the difference, and in one area I was not really paying much attention to.  You are definitely aloud to laugh at this piece as well, we made C1 for the first time as a guild. Now that might not be the funny part, but this certainly is…We did it with a losing attacking record…Yeah, that is right we went 3-7, and didn’t fight two matches unfortunately.

At this point you are probably either still laughing or scratching your head.  What was this special factor allowing us to make C1 for the first time as a guild? Well, here is something to think about, that a lot of times we forget about in Guild Wars.  I will put it plain and simple “Defense”.  Yeah, we ended up going 9-0 in our defense for the week.  We climbed from the bottomless pit where we were sitting last week, all because of our defense.  With that said, I am going to pay a lot more attention to this in the future.  On top of that, we do not set easy defense anyway, so I was extremely happy to see this turnaround for the week.

Another item of focus this week for me was inspired by a fellow guild mate Wargod.  War was looking for some Rift Raid help, so before having the opportunity to sync up, I pushed my monsters to the max to see if I could clear some new levels.

Rift Raid Level 2

Rift Raid Level 3

For not really doing my Rift Raiding, as you all know from my previous posts this was also very successful.  On top of that I was able to develop a decent carry team that can be seen in the videos for Rift Raid Level 1, to help out my guild mate Wargod.  We ended up syncing up and running raids about 10 times before Wargod accidently fell asleep. It was pretty funny.

Another big achievement for the week was paired with GB10 & DB10 runs along with the weekend event Free Rune Removal Day.  On Wednesday I decided to really push my rune hunting to prep for the weekend event.  Stuff really paid off last week for me because I was able to swap out seven five star runes for six star, and then spent around 1.5 million mana leveling those to twelve for the time being.  This was a huge improvement for all my main monsters, which were primarily my six star ones.  I am very excited to see how things go, and already have noticed some efficiency and speed improvements with the rune upgrades.

One of the other big pieces for the week was again the weekend event.  This time it was the Wind Battle Mammoth Secret Dungeon.

I was able to get over 400+ Wind Battle Mammoth pieces during the event over the weekend.  My goal was to get 400 which I was able to surpass.  I set this goal for two reasons.  First, of which was if I happen to summon Dark Battle Mammoth Basalt, I can skill him up.  The next has been from previous monster leveling experience.  I have typically ran into bottle necks by not having enough fodder and the event was able to help me add some fuel to the fodder fire.  A lot of people also use Water Battle Mammoth, and it is because of all these reason I decided to push the Wind Battle Mammoth Secret Dungeon over the weekend.

Rune Update

Giants B10 and Dragons B10 runs were definitely a focus last week for Free Rune Removal day.  Strong progress was made, and I am closing in on the one thousand mark for Giants.  Hopefully, I can get it done before the drop rate adjustment, but we will see.

Giant B10 Run Count: 750

Dragon B10 Run Count: 219

The_Stand Guild Wars

We had a huge turnaround finishing Conqueror 1 for the first time as a guild.

Rating: 1020

Rank: 6135

GamertagMythras PvP

Lots of battles in again this week.  Nothing significant over the previous ones.

Rating: 1258

Rank: 55142

Notable Mentions

World Boss

The World Boss was completed twice last week, the first one I got C1, then followed by F3.

Baretta Fusion

I summoned the Water Mystical Archer this week, and leveled her up to four star, and max experience.  Pretty much set for Baretta Fusion at this point.

Level 15 Runes

Level 40 Monsters – Jamire


The past week of Summoners War was an exciting one, with a lot of progress made on multiple fronts.  I was extremely pleased with The_Stand Guild War results this week, and hope we can win more attacking battles in the future.  I was so happy I was able to upgrade so many monsters with rune improvements with the FRR event, and glad I was able to help Wargod along with improving my own Rift Raiding for the week.  Until next time Summoners, keep on summoning.

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