Summoners War a Week in Review (7/3/17 to 7/9/17)

Summoners War a Week in Review (7/3/17 to 7/9/17)

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Last week I was able to make some incredible progress in Summoners War.  A few things definitely helped contribute to that progress across both my accounts.  First and foremost, you should always be trying to take advantage of Free Rune Removal (FRR).  The next thing that helped was really a little Summoners War RNG.  Nothing like a little Random Number Generation that falls in your favor, something I will talk about a little later.


As I have talked about FRR before in the past, my focus for this weeks theme will revolve more around Summoners War RNG and Summoners War Summon Rates.  I think this is always a fun, exciting, and most definitely frustrating topic for all Summoners.  Not just in Summoners War, but also in many other games or challenges you may potentially face in life.  Especially, with things like becoming a millionaire by winning the lottery! Seriously, not advocating that.

Account Progression

KidMythras Alt Account

This past week I hit my 60 days of account creation!  My Alt account is moving along pretty quickly, and I plan to write a separate piece, and probably video just to talk more indepth about how far I made it in 60 days.  I do want to mention a few high-level items about the topic though.  First, Summoners War has made it much easier for noobs to play the game.  The addition of Reina’s Challenges have really helped get a good footing in the game.  With the rewards really helping to tee you up for success, and to be honest layout a good game path that wasn’t there before.  I like how they broke it down for specific topics of focus as well.

Also as everyone knows my favorite Faimon Hell Farming with Lapis! Seriously though, I did six star Lapis first after my first 30 days of game play.  Here is the link to what I did achieve in 30 days:

Faimon Hell Farmer Lapis

One of the major reasons I did this is it created an immediate focus for the account, and a farmer.  You will most likely spend most of your time farming stuff, and early game Summoners War Experience for you monsters is crucial for progression.  It definitely paid off for me in the first days of game play, and didn’t give me room for hesitation on who to six star.  Also, to be honest I hadn’t summoned any monsters that would lead me to immediately want to six star anyway.  Closest at that time would have been Water Harp Magician.  However, I would have preferred a damage dealer like Hwa.  Also, I have been farming Faimon Hell with a Fatal Blade set! More to come on that as well, some additional tips for this.

The other piece I wanted to mention was the steady progression I have already made in Monster Fusion.  My summoning sessions have got me very close to completing the Wind Valkyrja Katarina.  I am one Water Grim Reaper Hemos Away.  Most of the monsters I also have leveled up due to Lapis.  I have also fused Baretta, and made great progress on Veromos.  Following my personal Veromos Guide:

Summoners War RNG & Summoners War Summon Rates

Now a quick fun discussion point on the Summoners War Random Number Generator.  First off, the Summoners War RNG Gods were in my corner last week.  I was able to summon some killer monsters across both my accounts that made my day.  I did my largest summoning to date and am currently editing the videos for everyone.  I will let you know that I got my Galleon, not only once but twice! So that is a little RNG love right there, and one on each account.  Very happy about that, and you will just need to subscribe so you don’t miss the Summon Session.

Now as far as RNG goes in Summoners War last week someone posted on reddit the summon rates.  Apparently in the Korean server or something they became visible.  I am reposting the list here from a reddit article:

Mystical and Elemental Scrolls

  • Nat 5 – 0.5%
  • Nat 4 – 8.0%
  • Nat 3 – 91.5%

Exclusive Stones and L&D

  • Nat 5 – 0.5%(so 10,000 stones)
  • Nat 4 – 8.0%
  • Nat 3 – 91.5%


  • Nat 5 – 0.35%
  • Nat 4 – 6.0%
  • Nat 3 – 93.65%

Legendary and Transcendence

  • Nat 5 – 6.5%
  • Nat 4 – 93.5%
  • Nat 3 – Just Kidding

Transcendence is self explanatory.

Temple of Wishes

  • Rainbowmon – 1.6%
  • King Angelmon – 1.6%
  • Crystal 10/15/20 – 22.4%
  • Crystal 50/100/150 – 2.0%
  • Mana 10,000 – 28.9%
  • Mana 30k/50k/70k – 2.0%
  • Mana 150k – 1.5%
  • Energy 15 – 24.0%
  • Arena Wings 5 – 12.0%
  • Mystical Scroll – 2.0%
  • Rune – 1.5%
  • Monster – 0.5%


Essentially Summoners War RNG is not so random anymore!  Which is another reason why I wanted to talke about RNG.  In reality you could argue its not really random because it is defined by a set of criteria.  This would then make it Pseudo Random.  Why its PRNG is that there is a determined set of criteria.


To save some time here a little overlap as before.  Had some Summoners War RNG land in my favor on my main.

To cover Free Rune Removal a little more in depth it was definitely more of a focus on my main account.  To prepare for it I had a Rune Crafting Session where I crafted over 50 runes!  I was able to get some Legendries and some other six-star runes to enhance a few of my monsters.  Last week’s FRR was also one of the most successful in terms of monster upgrades.  I re-runed Stella, Baretta, Hwa, and stripped some of my lower monsters to transition them to 4-star fodder.  All-in I spent well over six million mana upgrading the new adjusted runes on them as well.

Rune Craft Session

A couple other key notes was that I six starred Stella, and awakened her.  I completed Summoners War R5 for the first time.  Another video to come there.  On top of it all I was able to skill up Homie’s level four skill.  I have one last skill to enhance on Homie and he will then be complete!

Major progress last week on my main account all around.  Definitely one of the biggest boosts in a while things to some RNG love, and the Summoners War Free Rune Removal.


Wow this has been a wordy blog with a lot of heavy topics.    Lots of those topics I could spend a ton more time and probably will in the future.  Especially since they could each have their own blog I’m sure!  I hope you enjoyed the progression on my alt and main.  Additionally, I hope you enjoyed seeing the Summoners War Summon Rates, and hitting the topic on Summoners War RNG in doing so.  Until next time Summoners keep on summoning!

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Run Times:

Will update in next blog*

GB10: 2:03

DB10: 3:22

NB10: 2:41

TOAN: 100 Completed

TOAH: 75+

Summoners War: What to do in your first 30 days?

Summoners War: What to do in your first 30 days?

About a year ago I blogged about my experience in Summoners War First 30 days on my very first foray into Summoners War. A month ago, I decided to start over from scratch and see what’s new, or has changed from a beginner’s point of view.  I can definitely say a lot has changed, and why I wanted to provide some helpful tips in What to do in your first 30 days?  I hope you find these additional details helpful!

Summoners War: First 30 Days (Comprehensive Beginner’s Guide)

First 30 Days #howto

Yes, that is right you should have a decent idea of how to play your first 30 days so you don’t go about wasting all that precious time of yours.  A little research can definitely go a long way.  The first time I blogged about fairly specific stuff to start out.  This time I plan to give you more guide rails then before from what I have found in starting out from scratch.

First 30 Day #howto

In all honesty, I got to hand it to Com2US, because with the introduction of Reina quests and challenges they have really provided great guidelines into the Summoners War Sky Arena World.  Previously the navigation of the game was much more difficult.  Today with the five quest categories you are set up for success in your early game.  What this means for you is that most of the beginning information you need is right there for you, and you don’t have to piece meal everything together.

Reina Challenge

What you need to do is focus on a few things.  The Reina Challenges and more specifically the Daily Dungeons will allow you to quickly pick up various key monsters for your team.  These monsters include Bernard, Shannon, Konamiya, and Ramagos to quickly help advance your team.  You can’t go wrong with building out any of these monsters in the early game.

With the inclusion of Monster Training 101, Fast Leveling Strategy, Daily Dungeon Tips, and Giant’s Keep Master you have a decent set of guide rails.  To break this down more specifically I would do the following after collecting the key monsters for your team.

Reina Challenge Overview

First you will want to start to leverage the elemental dungeons you beat from B7 to awaken your monsters.  Do not spend time grinding the dungeons daily for essence, it is a waste of time in the early game.  However, get to B7 and collect the essences you will need to power up your monsters. You should however, make sure you have the bare minimum to awaken with the mats you get from the B7 Daily Dungeon Tips Challenges.

Next, you will also want to get at least a team of five monsters at five stars.  This will really form the baseline of your team.  Here is my suggestion aside from any new monsters you summon.  I would five star the following mosnters:  Water Magic Knight Lapis, Wind Griffon Bernard, Wind Warbear Ramagos, Wind Pixie Shannon, and Water Garuda Konamiya.  Each of these monsters will come in handy.  Within the First 30 days I could auto Giants B7 with the above monsters minus Konamiya, but I think with all five at five stars and four-star runes at 9-12 you should be able to complete it.

The next task will be to take Water Magic Knight Lapis to six stars.  The main reason is thus, Lapis is a free Faimon hell grinder.  The challenges are set up for Lapis to auto Faimon Hell and help you with a fast leveling strategy.  It will work and they do a good job of showing you how to do it.  You can grind Faimon Hard with Fatal and Blade runes if you choose.  I was able to auto it with my Lapis.  Eventually I will add a better video around this.

Here is a good Lapis Faimon Hell Farmer Video:

Last, you need to have fun! Summoners War is a grind, but the fruits of your labor will show over time.  In a year, I achieved a lot! You can look at the blog here:

One Year Anniversary


I hope you have enjoyed the content, and it will help clarify questions you may have.  I know it can be exhausting trying to find the right answers, but I hope the beginner’s guide has given you some early guardrails that I wasn’t able to find readily.

I would love to hear feedback in comments.  Thanks for reading.

Summoners War Beginner’s Guide: First 30 Days 

Summoners War Beginner’s Guide: First 30 Days 

Summoners War First 30 Days Beginners Guide

I have been playing Summoner’s War a mobile app for Android and iOS for almost a month now.  I wanted to take the time to put together some comprehensive pointers for new joiners.  I think a Summoner’s War Beginner’s guide containing a lot more general information would of helped me a lot. Most of my gameplay led me to ask multiple questions I could not find the correct answers to, was misguided, or got bad information.  I am going to try and clarify as much as I can that I had questions for.  Veteran players that happen to find themselves on the site, please feel free to post further guidance in comments.


You will start off with a tutorial to Summoners War with Ellia.  She will engage in dialogue with the many different summoner’s of the realm.  She will lead you through the world and the initial stage of Garren Forest.  From there you will unlock new areas, and new difficulties for past areas.  Eventually, the Arena will open along with Cairos Dungeon.

The important thing to find I thought was an initial benchmark.  I have tried to capture each point I found crucially in the game to create a benchmark for players.  You can find that content on my Youtube Channel.  I struggled early on trying to figure out how far I could progress.

I think Summoner’s War does an amazing job scaling.  Ideally the more work you put into your account the better it will get.  The thing is you can always buy digital content to progress your account faster, but you are rewarded for your efforts.  This game does take time, but I have found it to be an extremely rewarding experience.

First, push as far as you can with your characters through the quests.  Once, you hit a wall, you have your initial benchmark. From there you can repeat levels in an area, or rune up your characters.


Once you hit that initial wall, it’s important to focus on the initial Monsters like the Water Fairy – Elucia and the Water Magic Knight.  They can carry you fairly decently in the beginning.  In fact I am still using a lot of my initial squad a month in.  I suggest investing some time on a beginning strategy on how to rune your monsters.

A very easy one is going 3x Energy for HP, and then focusing on the right stats for your monsters.  This will provide them with the much needed health early on to fight some of the baddies you will encounter.  Eventually, you will want to focus more on the stats and fit an end game rune strategy for those monsters.

I would also suggest leveling runes to level nine max.  After level 9 runes start to get expensive, and eventually your one star and two star runes will be replaced anyway.

Early Build Vagabond

End Game Build Magic Knight


As previously mentioned the Water Fairy and Water Magic Knight provide a good early strategy.  However, what about all the other slots?  Well, you initially fill those with what you have, and you may focus on a particular monster for whatever reason.  My suggestion is when you get your new three star natural (Note: a natural monster is a gold star) monsters use those, unless you get a two star natural monster you enjoy.  For example, I got a two star light Garuda that I have thoroughly enjoyed playing.

One of the things I overly worried about was which monsters to use?  Am I playing the right ones?  Which ones should I use for fodder?  I was pretty indecisive early on, and just stock piled my monsters and summoning scrolls.  I want to warn you from doing this because it has had an impact on my progress.  Think of it like being a hoarder, you are actually making yourself worse off.  To improve this position here is what I learned.

You will naturally utilize the three star monsters you find first, and they will progress ahead of new summoned ones.  As you begin to make core adjustments you will see where it is you need to supplement your monsters or focus on different ones.  For instance I am heavily geared towards water and light right now, and in the process of building up my fire, dark, wind attribute monsters.  This is important to have an edge on some of the dungeons as well as stage levels.

To clean out your monsters, feed your angelmons with the one stars, and use the two stars for skill leveling or evolving.  In my case feeding Garuda.  Don’t worry so much about two star monsters as a general rule of thumb.  Warbear is a typical decent two star beginning unit, and Inugami is a great three star.  Those would be my suggestions for two and three star units that can be acquired by running the stages.


I think awakening is pretty much self-explanatory, just do it on the monsters that you plan on using.  This will most likely be your three star or four stars that you get in the beginning.  Also, get into a good cadence of actually running the dungeons.

The materials you will find for awakening is different daily in Cairos Dungeon.  You can run the Hall of Magic, or tackle the different element hall for different days of the week.  Checking item drop information will tell you what element and when it’s available.

I awakened my three star monsters when I had the first opportunity for new skills and stat boosts.  The nice thing is that the evolution level doesn’t change the awakening materials for the monster.  However, most of the monsters I awakened are in my current lineup.


I think which monsters to evolve is a tougher decision.  Again, evolve the ones you plan on using.  Typically any natural three star in your line up, and definitely any four star that you like.  In my case I was lucky to pull a light Epikion Priest who has helped me tremendously with support.

The other thing to keep in mind is balance.  Try to maintain balance across your line up.  If you have one great carry monster what happens when they get taken out?  I like to have a balanced approach coming out of my beginning phase of gameplay to help set myself up for mid and late game.


If you use a two star like Garuda for example.  Make sure to use your Garudas to skill them up instead of just general fodder.  You can skill three ways.  You can skill by using same units to increase the level of your monster or at max level.  You can evolve your monster with same leveled monsters that are same type.  Again in this example make sure you are using Garudas, but the type wind, fire, water, light, and dark doesn’t make a difference. Last you can use Devilmon to skill.  However, you should only use Devilmon on extremely rare monsters like natural five star plus.

Skilling Teon (Garuda)


One thing not touched on in a lot of material I read was Mana.  These are the blue crystals you acquire throughout the game.  One thing a lot of people use them on is the shop.  However, you will most likely consume these bad boys to level up your runes.  Be advised after getting to level nine on your runes it becomes extremely expensive.  I’ve seen it cost anywhere from 200k to 500k to get to level 15.


Another thing not touched on a lot was Crystals.  These are the Red Gems you get in the game for various activities.  I used mine to purchase the Crystal Titan to generate more Crystals.  The additional ones I used to purchase Gusty Cliffs and Crystal Lake to boost my monsters experience while I wasn’t playing.

After the building purchases you can really do what you want with the Crystals.  A lot of stuff I have read said to buy the premium summoner packs.


Glory is virtually a PvP currency.  You will receive Glory for participating in the Arena, and through your guild battles.  Glory allows you to purchase additional buildings, scrolls, or devilmon in the shop.  To really build up your Glory you should join a Guild.


Guilds are hubs for players for many things.  However, one of the major advantages a guild gives you aside from access to veteran players is the ability to participate in guild battles. Thus allowing you to acquire glory quicker.

Being in a guild also opens up a guild shop where you can use your glory to buy things that aren’t readily available in the individual shop.  One example is the Mystical Scroll will cost you 240 glory in the shop, whereas in the guild shop its 200.  Big savings.


I think it’s extremely important to run dungeons early on.  Like I talked about earlier, is they are a great way to benchmark your monsters.  They allow you to multiple rewards like the occasional Rainbow Angelmon or even Mystic Scroll.  They also help you to grind for runes randomly versus running bosses.  You may even be able to get early access to different runes, that you can’t quit yet get because you haven’t beat the different stages.


The biggest thing about events is staying informed.  Com2Us does an amazing job of creative events.  There are Secret Dungeons, Hall of Heroes, or even access to change your runes out free of cost.  I highly suggest staying engaged with the event icon.  At a minimum so far in the first 30 days there has been a guaranteed weekly event that starts Noon Friday PST and ends Midnight Sunday PST.  These events have had a significant impact on my account.

Secret Dungeon: Fire Penquin Knight

Hall of Heroes: Wind Neostone Agent


I hope you have enjoyed the content, and it will help clarify questions you may have.  I know it can be exhausting trying to find the right answers, but I hope the beginner’s guide has given you some early guardrails that I wasn’t able to find readily.

I would love to hear feedback in comments.  Thanks for reading.