Summoners War a Week in Review (11/28/16 to 12/4/16)

Summoners War a Week in Review (11/28/16 to 12/4/16)

Remember to subscribe to the weekly blog with your email, and the youtube channel for videos.


We made some major progress this week in Summoners War.  On the flip side I will definitely say I have probably spent more time playing this week, then an average week due to several life events.  First, off my cat Caesar is finally better.  He has a tenacious knack like most cats to do stuff you wouldn’t think of. Not only does he love strings he apparently likes to eat your drawstrings off pants and sweaters.  A thousand dollar vet bill later we figure out that’s what had plugged him, was a not in one of those strings.  It took him about three days to pass through his system.  Because of keeping a close eye on him I spent a lot of time playing Summoners War.

It is definitely because of Caesar I got a lot more game time in as I was up almost all night worrying about him, and making sure he wasn’t puking all over.  With that said I accomplished two major things in Giants and hit new PvP highs.  On top of Caesar I had a crazy 80+ hour work week which added to longer hours of gameplay.


Aside from the last two weeks I focused my attention on something totally new I don’t know if you heard of it, but it’s called Dragons 10.  That’s right, I felt it was finally time to take down that dungeon once and for all, and not “cheat” by wasting some crystals.

Dragon B10 Beat

– Team (Iona, Theomars, Belladeon, Veromos, Konamiya – Face Team 70% Auto, Left Crystal First 95%+ Auto)

My goal for the week was to beat Dragons.  Now unfortunately I believe I set off in the wrong direction not once, but two times! With that said I would like to share some Dragon B10 tips or pointers while covering how Dragon B10 rationale.

For reference here is video of beating Dragons B10 for the first time.

First off, my thoughts were my Belladeon has enough accuracy for consistent debuffs so we may as go straight to the face.  Now, I can finish Dragons B9 extremely fast by this method, but as you all are aware it is extraordinarily different the Dragons B10.  In reality the correct way to start Dragon B10 is left crystal, right crystal, dragon.  This is the normal way to do it, not straight to the face right away.  However, sometimes you can do that based off your monsters.  I spent more time than most probably tweaking my team for the wrong reasons, however I eventually got the job done.

The other issue is I knew one important piece or helpful piece for completing Dragon B10 is Konamiya for cleansing your troops of dots.  Veromos also works well for cleansing but typically you want him on violent runes for that.  In my case he does not have violent runes on him.  The other mistake I made with Konamiya was when I set off I didn’t realize right away that the skills were not fully maxed.  I kept running Dragon B10, and going why is he taking so long to cast the cleanse skill.  Then I was like “Rookie mistake,” and proceeded to waste about 100 scroll summons and a lot of mana for not.  I literally got two garudas in the summons.  I got lucky and one of my fiend’s had a garuda dungeon and I spent the next hour grinding out garudas for skills.

The last piece that was sort of holding me back without realizing it was Water Mystic Witch Megan.  Lots of people suggest using her, and I full heartedly agree.  My issue was that she was still at 4 stars.  She is definitely high on my list now.  The other thing I want to mention here is don’t underestimate resistance.  I was able to complete Dragon B10 with Iona at leader.  You can easily swap her for Fire Ifrit Tesarion who gives you even a higher resistance for your team then Iona.  Just something to think about as an alternative approach.

Here is a video of my failed attempt that was the closest I got, and got me a lot of feedback on using Megan.

Dragon B10 Tips Summary

Here are the three things I would highlight about Dragon B10

  • Left Crystal, Right Crystal, Dragon – First
  • Get Megan to five star or greater
  • Just be sure your monsters are all set so you don’t waste time like me, points 1 and 2 more important
  • Consider Tesarion as an alternative leader

Giant B10 Update

This week I switched my team up and made it more of a speed team with Jamire in lead.  This led me to some personal bests on the run.


This week instead of giving a rune update I have switched to a new method.  Every run I complete I take a screenshot of what was dropped. My goal is to get around one thousand runs, and calculate drops for everyone.  I will also do this for Dragon B10 also, and then share the results.  Here is where I am currently at:

Giant B10 Run Count: 233

Dragon B10 Run Count: 38

The_Stand Guild Wars

This week was better than las week for The_Stand and the guild wars.  We ended at 1006 rating, and had a winning record for the week of seven wins and five losses.  Going into the last battle we were at 1025, and considered not doing the last battle.  Unfortunately by accident there was some miscommunication and the vice leader accidently started one.

GamertagMythras PvP

This was another personal record week for PvP!  I was able to hit over 1300 during the week for the first time, and even better I finished at 1310.

After last week’s 220 attacks I didn’t think I could top it, and I was wrong.  I was able to squeak out a 250+ attack week.  Again, really racking up those glory points.  I should be going on a glory point shopping spree one of these days!


Free Rune Removal Event (FRR)

I did want to highlight a few things here.  I think everyone knows the obvious to definitely take advantage of the Free Rune Removal day, but I also want to point out the importance in other areas people might not be thinking about.  One big area is when you are swapping out your runes on your “A Team” of Monsters this really allows you to boost the rest.  Typically you are trading up runes at different stages of the game, and this then allows you to pass those nice runes down the chain to less used monsters.  This is extremely important because it helps upgrade for things like the World Boss.

The other thing to keep in mind is sometimes you might as well stop selling runes so you can play around with you non “A Team” monster builds.  It can be fun, and help again with progression.  In my case I typically only keep six star runes and sell the rest unless they are five star legendary.  When I know it’s a FRR I stop selling runes that week for this specific reason.

I swapped out 5 runes on my six star monsters, and 10 plus on my five star monsters.  This was a very successful FRR event, and I was just glad I had the time to do it.

screenshot_20161203-145949 screenshot_20161203-150040 screenshot_20161203-150137

I was able to make full upgrades across the board this week, and improve all my monster lines over the weekend.  I will also note that I spent roughly six hours Saturday moving runes around.  The one thing that can hinder your progress is when you do up trade on runes with your “A Team” you may not have the mana to actually make the runes better.  Keep this in mind, because it could be a short term setback if you haven’t planned for it.

Notable Mentions

Piggy Bank Event

Secret Dungeon Water Living Armor

With the mana farmed from Faimon Hell I was able to level up a six star rune from 12 to 15.

I was able to level a six star rune to 15.


Jamire became a six star monster this week, and my new team lead for Giants B10.  I was able to quickly level him with Wind Angelmon from purchasing premium packs from my last Chasing Trophy Monsters Video.

I crafted about 10 violent runes this week.  I was able to pick up one six star Legendary violent rune.


World Boss I hit G2 for the first time, but somehow finished F3.  What’s kind of bothering me over the last few weeks is once I hit G1 I swear somehow there was a new mass amount of players that have been playing again that have pushed me back down to F3.

Megan, Su, Aria, Emma, Gildong, Trevor all became a part of my monster crew.  Yes, all were awakened this week.


Huge week in Summoners War with a lot of upside and lessons learned.  I hope you were able to take some personal pointers away this week on things like Dragons B10 runs, and like me were able to utilize the FRR day.  Until next week Summoners, keep on summoning.

Please subscribe via email to received blog posts updates, and leave questions and comments below.

Summoners War Beginner’s Guide: First 30 Days 

Summoners War Beginner’s Guide: First 30 Days 

Summoners War First 30 Days Beginners Guide

I have been playing Summoner’s War a mobile app for Android and iOS for almost a month now.  I wanted to take the time to put together some comprehensive pointers for new joiners.  I think a Summoner’s War Beginner’s guide containing a lot more general information would of helped me a lot. Most of my gameplay led me to ask multiple questions I could not find the correct answers to, was misguided, or got bad information.  I am going to try and clarify as much as I can that I had questions for.  Veteran players that happen to find themselves on the site, please feel free to post further guidance in comments.


You will start off with a tutorial to Summoners War with Ellia.  She will engage in dialogue with the many different summoner’s of the realm.  She will lead you through the world and the initial stage of Garren Forest.  From there you will unlock new areas, and new difficulties for past areas.  Eventually, the Arena will open along with Cairos Dungeon.

The important thing to find I thought was an initial benchmark.  I have tried to capture each point I found crucially in the game to create a benchmark for players.  You can find that content on my Youtube Channel.  I struggled early on trying to figure out how far I could progress.

I think Summoner’s War does an amazing job scaling.  Ideally the more work you put into your account the better it will get.  The thing is you can always buy digital content to progress your account faster, but you are rewarded for your efforts.  This game does take time, but I have found it to be an extremely rewarding experience.

First, push as far as you can with your characters through the quests.  Once, you hit a wall, you have your initial benchmark. From there you can repeat levels in an area, or rune up your characters.


Once you hit that initial wall, it’s important to focus on the initial Monsters like the Water Fairy – Elucia and the Water Magic Knight.  They can carry you fairly decently in the beginning.  In fact I am still using a lot of my initial squad a month in.  I suggest investing some time on a beginning strategy on how to rune your monsters.

A very easy one is going 3x Energy for HP, and then focusing on the right stats for your monsters.  This will provide them with the much needed health early on to fight some of the baddies you will encounter.  Eventually, you will want to focus more on the stats and fit an end game rune strategy for those monsters.

I would also suggest leveling runes to level nine max.  After level 9 runes start to get expensive, and eventually your one star and two star runes will be replaced anyway.

Early Build Vagabond

End Game Build Magic Knight


As previously mentioned the Water Fairy and Water Magic Knight provide a good early strategy.  However, what about all the other slots?  Well, you initially fill those with what you have, and you may focus on a particular monster for whatever reason.  My suggestion is when you get your new three star natural (Note: a natural monster is a gold star) monsters use those, unless you get a two star natural monster you enjoy.  For example, I got a two star light Garuda that I have thoroughly enjoyed playing.

One of the things I overly worried about was which monsters to use?  Am I playing the right ones?  Which ones should I use for fodder?  I was pretty indecisive early on, and just stock piled my monsters and summoning scrolls.  I want to warn you from doing this because it has had an impact on my progress.  Think of it like being a hoarder, you are actually making yourself worse off.  To improve this position here is what I learned.

You will naturally utilize the three star monsters you find first, and they will progress ahead of new summoned ones.  As you begin to make core adjustments you will see where it is you need to supplement your monsters or focus on different ones.  For instance I am heavily geared towards water and light right now, and in the process of building up my fire, dark, wind attribute monsters.  This is important to have an edge on some of the dungeons as well as stage levels.

To clean out your monsters, feed your angelmons with the one stars, and use the two stars for skill leveling or evolving.  In my case feeding Garuda.  Don’t worry so much about two star monsters as a general rule of thumb.  Warbear is a typical decent two star beginning unit, and Inugami is a great three star.  Those would be my suggestions for two and three star units that can be acquired by running the stages.


I think awakening is pretty much self-explanatory, just do it on the monsters that you plan on using.  This will most likely be your three star or four stars that you get in the beginning.  Also, get into a good cadence of actually running the dungeons.

The materials you will find for awakening is different daily in Cairos Dungeon.  You can run the Hall of Magic, or tackle the different element hall for different days of the week.  Checking item drop information will tell you what element and when it’s available.

I awakened my three star monsters when I had the first opportunity for new skills and stat boosts.  The nice thing is that the evolution level doesn’t change the awakening materials for the monster.  However, most of the monsters I awakened are in my current lineup.


I think which monsters to evolve is a tougher decision.  Again, evolve the ones you plan on using.  Typically any natural three star in your line up, and definitely any four star that you like.  In my case I was lucky to pull a light Epikion Priest who has helped me tremendously with support.

The other thing to keep in mind is balance.  Try to maintain balance across your line up.  If you have one great carry monster what happens when they get taken out?  I like to have a balanced approach coming out of my beginning phase of gameplay to help set myself up for mid and late game.


If you use a two star like Garuda for example.  Make sure to use your Garudas to skill them up instead of just general fodder.  You can skill three ways.  You can skill by using same units to increase the level of your monster or at max level.  You can evolve your monster with same leveled monsters that are same type.  Again in this example make sure you are using Garudas, but the type wind, fire, water, light, and dark doesn’t make a difference. Last you can use Devilmon to skill.  However, you should only use Devilmon on extremely rare monsters like natural five star plus.

Skilling Teon (Garuda)


One thing not touched on in a lot of material I read was Mana.  These are the blue crystals you acquire throughout the game.  One thing a lot of people use them on is the shop.  However, you will most likely consume these bad boys to level up your runes.  Be advised after getting to level nine on your runes it becomes extremely expensive.  I’ve seen it cost anywhere from 200k to 500k to get to level 15.


Another thing not touched on a lot was Crystals.  These are the Red Gems you get in the game for various activities.  I used mine to purchase the Crystal Titan to generate more Crystals.  The additional ones I used to purchase Gusty Cliffs and Crystal Lake to boost my monsters experience while I wasn’t playing.

After the building purchases you can really do what you want with the Crystals.  A lot of stuff I have read said to buy the premium summoner packs.


Glory is virtually a PvP currency.  You will receive Glory for participating in the Arena, and through your guild battles.  Glory allows you to purchase additional buildings, scrolls, or devilmon in the shop.  To really build up your Glory you should join a Guild.


Guilds are hubs for players for many things.  However, one of the major advantages a guild gives you aside from access to veteran players is the ability to participate in guild battles. Thus allowing you to acquire glory quicker.

Being in a guild also opens up a guild shop where you can use your glory to buy things that aren’t readily available in the individual shop.  One example is the Mystical Scroll will cost you 240 glory in the shop, whereas in the guild shop its 200.  Big savings.


I think it’s extremely important to run dungeons early on.  Like I talked about earlier, is they are a great way to benchmark your monsters.  They allow you to multiple rewards like the occasional Rainbow Angelmon or even Mystic Scroll.  They also help you to grind for runes randomly versus running bosses.  You may even be able to get early access to different runes, that you can’t quit yet get because you haven’t beat the different stages.


The biggest thing about events is staying informed.  Com2Us does an amazing job of creative events.  There are Secret Dungeons, Hall of Heroes, or even access to change your runes out free of cost.  I highly suggest staying engaged with the event icon.  At a minimum so far in the first 30 days there has been a guaranteed weekly event that starts Noon Friday PST and ends Midnight Sunday PST.  These events have had a significant impact on my account.

Secret Dungeon: Fire Penquin Knight

Hall of Heroes: Wind Neostone Agent


I hope you have enjoyed the content, and it will help clarify questions you may have.  I know it can be exhausting trying to find the right answers, but I hope the beginner’s guide has given you some early guardrails that I wasn’t able to find readily.

I would love to hear feedback in comments.  Thanks for reading.