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Summoners War progression success definitely happened last week. The past Summoners War week was deceivingly successful in my opinion. The majority of the progress stemmed from all the randomness of the weeks gameplay. However, it can definitely be measured in my mind from the free rune removal day quantitatively. The progress also includes Rift Raid runs, Wind Battle Mammoth Secret Dungeon, and of course the rune runs for the week. On another note it was a complete turnaround in Guild Wars for the week with quite a twist.
This week I embarked on a random journey that led to a lot of in game progress for my Summoners War account, and it is for that reason of the back bone of last week, I will go with the theme of success. It really was a big turnaround in Summoners War performance on many levels this week. The biggest thing I would say collectively was The_Stand guilds performance.
Last week The_Stand failed miserably. This week I reworked the teams, cut the attacking and defending members down to 10 total from 13 the previous week. Surprisingly this made all the difference, and in one area I was not really paying much attention to. You are definitely aloud to laugh at this piece as well, we made C1 for the first time as a guild. Now that might not be the funny part, but this certainly is…We did it with a losing attacking record…Yeah, that is right we went 3-7, and didn’t fight two matches unfortunately.
At this point you are probably either still laughing or scratching your head. What was this special factor allowing us to make C1 for the first time as a guild? Well, here is something to think about, that a lot of times we forget about in Guild Wars. I will put it plain and simple “Defense”. Yeah, we ended up going 9-0 in our defense for the week. We climbed from the bottomless pit where we were sitting last week, all because of our defense. With that said, I am going to pay a lot more attention to this in the future. On top of that, we do not set easy defense anyway, so I was extremely happy to see this turnaround for the week.
Another item of focus this week for me was inspired by a fellow guild mate Wargod. War was looking for some Rift Raid help, so before having the opportunity to sync up, I pushed my monsters to the max to see if I could clear some new levels.
Rift Raid Level 2
Rift Raid Level 3
For not really doing my Rift Raiding, as you all know from my previous posts this was also very successful. On top of that I was able to develop a decent carry team that can be seen in the videos for Rift Raid Level 1, to help out my guild mate Wargod. We ended up syncing up and running raids about 10 times before Wargod accidently fell asleep. It was pretty funny.
Another big achievement for the week was paired with GB10 & DB10 runs along with the weekend event Free Rune Removal Day. On Wednesday I decided to really push my rune hunting to prep for the weekend event. Stuff really paid off last week for me because I was able to swap out seven five star runes for six star, and then spent around 1.5 million mana leveling those to twelve for the time being. This was a huge improvement for all my main monsters, which were primarily my six star ones. I am very excited to see how things go, and already have noticed some efficiency and speed improvements with the rune upgrades.
One of the other big pieces for the week was again the weekend event. This time it was the Wind Battle Mammoth Secret Dungeon.
I was able to get over 400+ Wind Battle Mammoth pieces during the event over the weekend. My goal was to get 400 which I was able to surpass. I set this goal for two reasons. First, of which was if I happen to summon Dark Battle Mammoth Basalt, I can skill him up. The next has been from previous monster leveling experience. I have typically ran into bottle necks by not having enough fodder and the event was able to help me add some fuel to the fodder fire. A lot of people also use Water Battle Mammoth, and it is because of all these reason I decided to push the Wind Battle Mammoth Secret Dungeon over the weekend.
Giants B10 and Dragons B10 runs were definitely a focus last week for Free Rune Removal day. Strong progress was made, and I am closing in on the one thousand mark for Giants. Hopefully, I can get it done before the drop rate adjustment, but we will see.
Giant B10 Run Count: 750
Dragon B10 Run Count: 219
The_Stand Guild Wars
We had a huge turnaround finishing Conqueror 1 for the first time as a guild.
Lots of battles in again this week. Nothing significant over the previous ones.
The World Boss was completed twice last week, the first one I got C1, then followed by F3.
I summoned the Water Mystical Archer this week, and leveled her up to four star, and max experience. Pretty much set for Baretta Fusion at this point.
Level 15 Runes
Level 40 Monsters – Jamire
The past week of Summoners War was an exciting one, with a lot of progress made on multiple fronts. I was extremely pleased with The_Stand Guild War results this week, and hope we can win more attacking battles in the future. I was so happy I was able to upgrade so many monsters with rune improvements with the FRR event, and glad I was able to help Wargod along with improving my own Rift Raiding for the week. Until next time Summoners, keep on summoning.
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