So, by now everyone has been playing Pokemon Go for a few weeks…The first person to apparently catchem all has come out of the shadows, and we are also seeing the backlash from the game. You know things like trespassing, violence, and robberies. However, I want to tell you in Pokemon Go how to level fast! There literally is no other way to do this. On top of that I have yet to find someone who has beat my 30 min experience burst…not to toot my own horn…
In Pokemon Go how to level fast is actually fairly simple. The problem is actually are you patient? Yes, are you a patient person to store up your Pokemon, and hold those Pokemon in your inventory? If that answer is “Yeah Buddy!” then you will have a great 30 minute shot in Pokemon Go to boost your experience! You may power level, and at a minimum at least get a huge chunk of experience. I will layout the strategy, and the specifications for you in the next few paragraphs so hang with me you patient person you!
Catch those Pokemon
First off, if you are patient like I stated you will accomplish the Pokemon Go how to level fast methodology. To do this you need to catch every friggen Pidgey, Caterpie, and Weedle possible! No joke my friends. Seriously though do it. Each of those three Pokemon represent the fast way to level, mainly because the best way to level is through evolution. Pidgey, Caterpie, and Weedle each take 12 candies to level. That means every three that you catch and after a transfer you have enough for one evolution. However, do not forget to keep some for the evolution process!
Evolving by the Numbers
After you have caught a crap ton of Pokemon the next piece of this Pokemon level guide is to use a lucky egg. The lucky egg will double your experience for 30 minutes. Your goal is to have caught enough Pokemon to utilize the full 30 minutes with evolutions. Yes, no wandering off, and no moving screens from the Pokemon menu! You literally for the full 30 minutes are going to evolve your Pokemon. Each time you evolve with an egg it’s going to net you a minimum 1,000 experience. I say minimum because if you do not have the Pokemon in your pokedex yet you will net more!!!! This is primarily going to pertain to evolutions most likely outside the three Pokemon you are storing up.
To give you some rough estimates on the amount of evolutions you will need here is a breakdown of timelines. Each evolution takes roughly 20-30 seconds, and a new Pokemon added to the pokedex will take roughly 40-60 seconds. With those numbers you should be able to evolve roughly 60 Pokemon in 30 minutes!!!
Inconclusion, Pokemon Go how to level fast, there is only one proven method to get there. If you don’t believe me check out the youtube video above killing the evolution process! I net 71,500 experience in 30 minutes. See if you can beat that! Second time through I got 68,000 experience. Now, that you know the trick to the Pokemon go power level get out there and catch those Pokemon! Good luck, and let me know your thoughts below.
Pokemon Go is only a few weeks old, and the out pouring of people to play the game is insane. Recently we have seen some new patches, and functional changes to the game. However, today I wanted to take some time and through together a helpful Pokemon Go beginner guide for players that maybe on the sidelines of playing, or slowly making their way through the Pokeverse!
This guide features 10 episodes that help show the gameplay of Pokemon Go. These are a collection of videos that should help players understand different aspects of the game. Hopefully it will also help prevent you from making some of the same mistakes that I did. For example, not taking on a gym with the wrong idea of what would happen.
This Pokemon Go beginner guide will cover the following items: Game Tutorial, Pokedex, Powering up your Pokemon, Lures, Team Pick, Gym Battles, 1k CP Pokemon, Egg Hatches, and using incense.
This video covers the very beginning of Pokemon Go. Professor Willow is going to show up go over some things with you, and you will get to pick one of three Pokemon: Charmander, Squirtle, or Bulbasaur.
Pokemon Go Pro Tips: If you walk out of range a few times from the Pokemon Pikachu will appear as a choice of starter Pokemon!
This video goes over additional Pokemon that I caught, and increasing your pokedex.
Powering Up Pokemon
Here we power up Pokemon using Star Dust. You can obtain stardust from capturing new Pokemon, claiming gym rewards, and hatching eggs.
Pokemon Go Pro Tips: Save your Star Dust as it becomes extremely expensive to level up powerful Pokemon later. The other thing to know is as your account levels, the CP of your Pokemon will also be leveled. If you max the CP of a Pokemon at current level, after you level you will get the ability to power it up two more times raising its max CP.
Here I do some lure camping. Testing out sitting around trying to catch some Pokemon, and see if it’s a viable option.
This is the intro to gym battles! Here you will get to pick your team that you will align with in Pokemon Go. The choices are: Mystic, Instinct, and Valor. I also, tackle a gym…way too early. I thought you didn’t have to battle your way all the way to the top. Make sure you have a good team of six strong Pokemon to help you take the gym for your team!
Pokemon Go Pro Tips: Go Mystic!!! Seriously though.
Trying out incense in this video so I can sit around. It did not work out real well for me.
More Pokemon added to my Pokedex.
Here is a collection of 10 km, 5 km, and 2 km eggs that I hatched from walking around.
Gym Leader Take Over
Finally, I built up enough strong Pokemon to take some gyms. I also was able to just place a few at some gyms that were recently taken.
Pokemon Go Pro Tips: Make sure after you take some gyms you navigate to the shop to claim your rewards! This wasn’t intuitive when I first started playing. This can be done daily and is one of the only ways to get Pikachu coins. It is also a good way to get star dust.
1k CP Pokemon
I level up eevee and evolve getting my first 1k CP Pokemon.
Hopefully the collection of video guides, and written tips will help you navigate the world of Pokemon Go. Some of these tips should also help you later in to the game as well. Happy Pokemon hunting in Pokemon Go!!! Feel free to leave questions, comments, or feedback!
Several months ago I got stuck in Dragon’s Age Inquisition end, and it was extremely frustrating. I could not for the life of me figure out how to continue the main quest line. I decided to puts around a bit, and do some side quests. However, that off the beaten path questing did not long last. Following frustration I put the game aside for a couple of months. Dragon’s Age Inquisition end game was something I was trying really hard not to look up, and eventually I gave in.
After several months I decided to pick up Dragon’s Age, and take another crack at it. After spending 30 minutes trying how to trigger the quest What Pride Had Wrought, I decided to take a look on how to get past this part. After looking at some boards, and not finding any good videos I decided to whip together a Dragon’s Age Inquisition End Game Guide. I was able to finally figure out how to trigger the quest. It will appear in the lower right hand part of the Orlais map, but you need to talk to Morrigan in skyhold first to make it happen . After you do that the questline will cost 40 power.
Triggering What Pride Had Wrought
I did not have enough power so I quickly went after some rifts. I figured this would be a quick way to quickly get my power to 40. Depending on how much you quest throughout you should most likely be pretty set to start What Pride Had Wrought. However, if you were like me and decided to pursue opening a bunch of stuff you didn’t need…then well, it may take you a little grinding to get the power.
Collecting Power Quickly
After you beat What Pride Had Wrought depending on some choices you make. I believe there are alternative paths based off what I have read. No, I did not go back and play the different paths, but please be my quest and let me know. The following Dragon’s Age Inquisition End Game for me revolves around a few things.
Don’t jump down the hole
You drink the Well of Sorrows
What Pride Had Wrought Part 1:
What Pride Had Wrought Part 2:
Proceeding the completion of What Pride Had Wrought you will kick off The Final Piece. Here you will engage a dragon, whom after defeating is The Final Piece before you take on the biggest baddie of them all…Corypheus and his dragon. Following the Final Piece you will have one more quest along the Dragon’s Age Inquisition Questline. Lastly, will be Doom Upon All the World where you will progressively fight across the map beating back Corypheus and his dragon.
The Final Piece
Doom Upon All The World
You will trigger a bunch of cut scenes throughout the Dragon’s Age Inquisition end game. One interesting thing to note is that apparently Solas unexpectedly goes missing. Stick around after the credits or skip through them to unlock one last cut scene for the game.
What Happened to Solas?
All in all I really enjoyed Dragon’s Age Inquisition, and its definitely a game any RPG lovers should play. It will also be a fun one to play through multiple times, and in the future. The storyline is great, and I felt like I was authoring my own tale the whole way. I was able to complete the game in approximately 51 hours. I am going to assume there was probably a little more because those were the successful saves. There are 11 main quests, and I showed the gameplay of the last three. I hope you enjoyed the Dragon’s Age Inquisition End Game Guide!
One of our favorite mobile gaming companies has released one of their most notorious baddies upon us this 4th of July weekend. Dr. T’s dreaded creation MegaCrab! This time MegaCrab brought with him a new update called the Speed Serum. The Speed Serum introduces a new aspect in the fun filled level ladder climb of MegaCrab. The MegaCrab Speed Serum has us enjoying MegaCrab in whole new light. Last time we saw the introduction of the Freeze Bombs or Cryo Bombs. We also have a new troop the Cryoneer in our arsenal to help take this MegaCrab speed serum release down. I am extremely curious how Boomers will use the Cryoneer in strategic ways to beat the MegaCrab Speed Serum Levels. Unfortunately, I am still progressing my account, and will not be able to use the Cryoneer.
MegaCrab is one of my things to attempt, and I am always happy when supercell releases him upon the Boom Beach World. MegaCrab offers us a break from our daily island plunder hopping grind. The introduction of megacab has been a great update to the Boom Beach Mobile Legacy. On top of that we have been fortunate to have encountered him three times thus far. He’s been appearing almost every two months, and as stated before I am happy SuperCell is giving us new dynamic opportunities to stretch our boom beach troop gaming skills.
My MegaCrab Speed Serum Strategy will be utilizing my Heavy, Zooka, and Medic troop types. I will try to use good pathing to beat each stage while keeping in mind that I definitely will be making several attempts at some stages.
In the past I have been able to progress fairly far in the MegaCrab event. In the first MegaCrab event I was able to get to Stage 20. However, I was never able to quite overcome it. Luckily since then I have been able to progress my account much further along. However, I do believe with each additional MegaCrab release SuperCell has done an excellent job of making the stage progress in the MegaCrab event much more difficult by adding things like the freeze bomb and speed serum.
Stage 20 First MegaCrab Release:
Here is some game play of taking down the MegaCrab Speed Serum Stages 1-10 Update:
I want to wish everyone good luck in their ladder climb, and resource collection. MegaCrab offers us a great boost to our resources other than our typically daily raid. Megcrab also gives us a great pay back. It’s very invigorating watching fellow boomers tackle MegaCrab, and makes for some friendly task force competitions. MegaCrab has been a great boost in the past for my account, and usually allowed me to stockpile resources to progress my headquarters. However, I need to stay vigilant in spending them as well, because MegaCrab offers a great weekend of raiding your neighbor’s bases as well. I highly encourage you to keep a close eye on your neighbors this weekend because I am willing to bet you can score some big paydays off them as they participate in the MegaCrab Speed Serum Release.
Have a Happy 4th of July weekend, and enjoy the MegaCrab Speed Serum Event! Happy Crabbing!
Summoners War: 90 Day Guide, Tips, Tricks, and a look back
I have been playing Summoners War for the past three months, and I want to share some of what I would consider at this point rookie things yet extremely important to know. That will help your game progression. I also will share how far along I am after playing this game consistently into having no energy available. Yes, it can be a grind, but it’s a fun one that is well worth it.
First off, there are a few things every summoner should focus on as they start off. There will be core monsters you can get without really having to gamble to get them. Those monsters will really help you as you progress early throughout the game and into mid-game. You should definitely try to get Wind Pixie Shannon, Wind Warbear Ramagos, and Wind Griffon Bernard. These three monsters will really help you out in your dungeon progression. The slow from Shannon is extremely helpful in taking down the Giants in Giant’s Keep.
Next, thing to think about aside from the monsters is game progression. You can certainly progress through the game without them, but they will be extremely helpful in expediting it. I definitely recommend trying to get through all the game stages and completing the game in normal mode. Doing so will unlock the higher levels of difficulty, open up dimensional rifts, and rift worlds. Doing so will not only be an enjoyable gaming experience it will also make you feel like you didn’t just sit and dungeon grind all day. On top of that you will unlock the whole story line. We all really want to know what’s going on with Ellia & Durand.
Last, make sure you join a guild. Guild participation will slowly add up over time. I have been focused on making my first Ifrit. There are plenty of great items in the guild shop available for purchase. The other thing is being a member in a guild gives you access to other great players, and provides a social gaming experience. I am suggesting to join a guild because unless your guild is actually good at farming or winning battles it will take a while to get things like Ifrit from the shop.
After covering some of what I would consider the core basics in the first 90 days of playing Summoners War there is definitely multiple other things to consider. The thing I probably like best about the game is that it will take you in multiple directions, and down different paths. Summoners War will provide a great unique gaming experience for any gamer. It is also why I truly believe the biggest thing you can do is really focus, and have a methodical strategy for approaching the game. As you are working on the core pieces of the game there are several things you need to think about and how you want to approach it. You will need to advance your monsters, tackle events, level up your runes, and ultimately grow the diversity in your monster team. You need to focus on how you want to do this or you will be pulled in too many directions, and feel like you are just spinning your wheels.
I think the biggest thing you need to do is really focus on getting a six star monster. Six starring a monster will enable your team to move along a lot faster. I chose Fire Rakasha Hwa as my first six star to help me progress in Giants. I can consistently complete Giants B8 with her and my team. Figuring out the right monster to six star is tough. I don’t necessarily think she was the best one to six star, but I had to make a choice and move on. In the end as you continually progress your account, the way you look at your in game resources will change. They will become much more abundant and you will have access to a lot more things you didn’t at lower levels. You can’t be discouraged because you didn’t six star the correct monster the first time around, however some choices are better then others. Eventually I’m sure you will have all your monsters six starred and max level runes if you really put the time and effort in.
Next, you need to consider participation in the weekly events. I strongly recommend participating in Hall of Heroes and the many other events offered. Com2Us does a good job in my opinion of changing the game up, and putting events on weekends so people can actually participate. I think they give early players a great way to help their progression mainly because I look at the events as getting resources at a discount, and knowing what you’re getting with your time. For instance in the last Hall of Heroes it was Fire Assassin Lexy. I knew that if I took the time I would get a decent natural four star monster. The other thing I do want to include with Events is completing your dailies! It is very important to run through these each day, and should only take you only 15 minutes max. Completing the dailies will net you 10 crystals, and once you complete the game storyline you will have access to three rift shards. Those rift shards will be important when you want to blow 20-30 energy because you’re lazy once and a while.
Then after participating in events and building your monsters up, it’s important to keep in mind your runes. Stronger runes and proper builds will make your monsters much stronger and viable. One of the things I made a HUGE mistake on it the beginning was wasting my mana on pushing low level runes to level 15. Do not do this! I did it on many two star runes. You will get better runes faster than you need to level your low level runes. It starts to slow around the four and five star runes. So, here is my rune advice, and I believe this is also commonly accepted knowledge in Summoners War. Only level your runes at a three times multiplier per star. What this means is a one star rune should only ever be leveled to three, two star to six, three star to nine, and so on. Now, I think you can sort of break with tradition at four star runes because it may help you get over the hump in some parts. The major thing is that runes are extremely mana intensive, and will deplete that resource quickly. Hopefully, using the three times multiplier will help you more efficiently use your mana.
The last thing I want to talk about is growing your monster team! This can be accomplished multiple ways, but a quick and easy one is to spend crystals. Early on I struggled on how to spend my crystals, and I believe probably up until level 40 you should use your crystals on Premium Packs. This is because your energy won’t quite be maxed yet, and the amount of monsters you have or the right line up won’t be at fruition yet. Most likely at least for a free to play player. In my first 90 days I have been able to purchase five premium packs. Now, to be realistic on the gamble of getting new monsters, I have yet to get a Natural five star. Hopefully you will have better luck!
90 Day Statistics
-Six Star Monsters: Fire Rakasha Hwa
-Completion of the storyline on Normal
-Completion on Hell up through Faimon, Completion on Hard up through Ferun Castle
-Guild Leader: The_Stand (Feel free to apply)
-Trial of Ascension: Little less then stage 40 on Normal, and Little less then Stage 20 on Hard (I haven’t really focused on ToA)
-Dungeons: Completion Giant’s Keep B8, Completion Dragon’s Lair B6, Completion Necropolis B4, Hall of Magic B8, Most Halls B8 however Hall of Dark B10. Also, can clear most Secret Dungeons now.
Thank you for taking the time to read this. If you have any questions or comments please feel free to leave those, and I will do my best to answer them or find someone that can. Most of all have fun! I think Summoners War is a great game!
I have been playing Summoner’s War a mobile app for Android and iOS for almost a month now. I wanted to take the time to put together some comprehensive pointers for new joiners. I think a Summoner’s War Beginner’s guide containing a lot more general information would of helped me a lot. Most of my gameplay led me to ask multiple questions I could not find the correct answers to, was misguided, or got bad information. I am going to try and clarify as much as I can that I had questions for. Veteran players that happen to find themselves on the site, please feel free to post further guidance in comments.
You will start off with a tutorial to Summoners War with Ellia. She will engage in dialogue with the many different summoner’s of the realm. She will lead you through the world and the initial stage of Garren Forest. From there you will unlock new areas, and new difficulties for past areas. Eventually, the Arena will open along with Cairos Dungeon.
The important thing to find I thought was an initial benchmark. I have tried to capture each point I found crucially in the game to create a benchmark for players. You can find that content on my Youtube Channel. I struggled early on trying to figure out how far I could progress.
I think Summoner’s War does an amazing job scaling. Ideally the more work you put into your account the better it will get. The thing is you can always buy digital content to progress your account faster, but you are rewarded for your efforts. This game does take time, but I have found it to be an extremely rewarding experience.
First, push as far as you can with your characters through the quests. Once, you hit a wall, you have your initial benchmark. From there you can repeat levels in an area, or rune up your characters.
Once you hit that initial wall, it’s important to focus on the initial Monsters like the Water Fairy – Elucia and the Water Magic Knight. They can carry you fairly decently in the beginning. In fact I am still using a lot of my initial squad a month in. I suggest investing some time on a beginning strategy on how to rune your monsters.
A very easy one is going 3x Energy for HP, and then focusing on the right stats for your monsters. This will provide them with the much needed health early on to fight some of the baddies you will encounter. Eventually, you will want to focus more on the stats and fit an end game rune strategy for those monsters.
I would also suggest leveling runes to level nine max. After level 9 runes start to get expensive, and eventually your one star and two star runes will be replaced anyway.
Early Build Vagabond
End Game Build Magic Knight
As previously mentioned the Water Fairy and Water Magic Knight provide a good early strategy. However, what about all the other slots? Well, you initially fill those with what you have, and you may focus on a particular monster for whatever reason. My suggestion is when you get your new three star natural (Note: a natural monster is a gold star) monsters use those, unless you get a two star natural monster you enjoy. For example, I got a two star light Garuda that I have thoroughly enjoyed playing.
One of the things I overly worried about was which monsters to use? Am I playing the right ones? Which ones should I use for fodder? I was pretty indecisive early on, and just stock piled my monsters and summoning scrolls. I want to warn you from doing this because it has had an impact on my progress. Think of it like being a hoarder, you are actually making yourself worse off. To improve this position here is what I learned.
You will naturally utilize the three star monsters you find first, and they will progress ahead of new summoned ones. As you begin to make core adjustments you will see where it is you need to supplement your monsters or focus on different ones. For instance I am heavily geared towards water and light right now, and in the process of building up my fire, dark, wind attribute monsters. This is important to have an edge on some of the dungeons as well as stage levels.
To clean out your monsters, feed your angelmons with the one stars, and use the two stars for skill leveling or evolving. In my case feeding Garuda. Don’t worry so much about two star monsters as a general rule of thumb. Warbear is a typical decent two star beginning unit, and Inugami is a great three star. Those would be my suggestions for two and three star units that can be acquired by running the stages.
I think awakening is pretty much self-explanatory, just do it on the monsters that you plan on using. This will most likely be your three star or four stars that you get in the beginning. Also, get into a good cadence of actually running the dungeons.
The materials you will find for awakening is different daily in Cairos Dungeon. You can run the Hall of Magic, or tackle the different element hall for different days of the week. Checking item drop information will tell you what element and when it’s available.
I awakened my three star monsters when I had the first opportunity for new skills and stat boosts. The nice thing is that the evolution level doesn’t change the awakening materials for the monster. However, most of the monsters I awakened are in my current lineup.
I think which monsters to evolve is a tougher decision. Again, evolve the ones you plan on using. Typically any natural three star in your line up, and definitely any four star that you like. In my case I was lucky to pull a light Epikion Priest who has helped me tremendously with support.
The other thing to keep in mind is balance. Try to maintain balance across your line up. If you have one great carry monster what happens when they get taken out? I like to have a balanced approach coming out of my beginning phase of gameplay to help set myself up for mid and late game.
If you use a two star like Garuda for example. Make sure to use your Garudas to skill them up instead of just general fodder. You can skill three ways. You can skill by using same units to increase the level of your monster or at max level. You can evolve your monster with same leveled monsters that are same type. Again in this example make sure you are using Garudas, but the type wind, fire, water, light, and dark doesn’t make a difference. Last you can use Devilmon to skill. However, you should only use Devilmon on extremely rare monsters like natural five star plus.
Skilling Teon (Garuda)
One thing not touched on in a lot of material I read was Mana. These are the blue crystals you acquire throughout the game. One thing a lot of people use them on is the shop. However, you will most likely consume these bad boys to level up your runes. Be advised after getting to level nine on your runes it becomes extremely expensive. I’ve seen it cost anywhere from 200k to 500k to get to level 15.
Another thing not touched on a lot was Crystals. These are the Red Gems you get in the game for various activities. I used mine to purchase the Crystal Titan to generate more Crystals. The additional ones I used to purchase Gusty Cliffs and Crystal Lake to boost my monsters experience while I wasn’t playing.
After the building purchases you can really do what you want with the Crystals. A lot of stuff I have read said to buy the premium summoner packs.
Glory is virtually a PvP currency. You will receive Glory for participating in the Arena, and through your guild battles. Glory allows you to purchase additional buildings, scrolls, or devilmon in the shop. To really build up your Glory you should join a Guild.
Guilds are hubs for players for many things. However, one of the major advantages a guild gives you aside from access to veteran players is the ability to participate in guild battles. Thus allowing you to acquire glory quicker.
Being in a guild also opens up a guild shop where you can use your glory to buy things that aren’t readily available in the individual shop. One example is the Mystical Scroll will cost you 240 glory in the shop, whereas in the guild shop its 200. Big savings.
I think it’s extremely important to run dungeons early on. Like I talked about earlier, is they are a great way to benchmark your monsters. They allow you to multiple rewards like the occasional Rainbow Angelmon or even Mystic Scroll. They also help you to grind for runes randomly versus running bosses. You may even be able to get early access to different runes, that you can’t quit yet get because you haven’t beat the different stages.
The biggest thing about events is staying informed. Com2Us does an amazing job of creative events. There are Secret Dungeons, Hall of Heroes, or even access to change your runes out free of cost. I highly suggest staying engaged with the event icon. At a minimum so far in the first 30 days there has been a guaranteed weekly event that starts Noon Friday PST and ends Midnight Sunday PST. These events have had a significant impact on my account.
Secret Dungeon: Fire Penquin Knight
Hall of Heroes: Wind Neostone Agent
I hope you have enjoyed the content, and it will help clarify questions you may have. I know it can be exhausting trying to find the right answers, but I hope the beginner’s guide has given you some early guardrails that I wasn’t able to find readily.
I would love to hear feedback in comments. Thanks for reading.
Clash Royale was dropped for Global Download today by Supercell, the makers of Clash of Clans. Since, I am a big fan of Clash of Clans I decided to check it out.
Tutorial: Training Grounds
After playing through the Training Grounds, I have really grown an appreciation for the new Clash Royale App. It offers a unique way of playing live person vs. person tower defense. It combines a cards aspect with that of a Role Playing Game to level your troops.
Virtually Clash Royale is a Tower Defense Strategy game. The idea is to pummel your opponent’s three towers to smithereens, before they get yours. Clash Royale gives you an assortment of gameplay options to accomplish that task. The unique cards you can use are things like the Fireball to directly target your opponent’s troops or towers. Each card has its own elixir cost, and you get a maximum of 10 elixir for casting. The initial cards you get range between 2-5 elixir to cast. As you collect more cards you are able to change out your deck for different cards.
Cards will either represent resources to replenish thing like your gold which is used to level your troops for one. They also represent new unique troops in Clash Royale. The Troops have some cross over with Clash of Clans (Giant, Mini PEKKA), however we see some new unique troops from Supercell. Some of the early troops from the training we get are Knight, Musketeer, and Baby Dragon (one of my favorite troops so far with splash damage great for taking out groups of troops).
You get new troops by defeating your opponents and collecting chests! You can only have four chests available to open, and can only open one at a time. Each chest has a time clock associated with it before it can be opened giving you new cards.
One of the things I have been doing so far early on is amassing my elixir to drop my bigger cards that I have allotted in my deck. I also like to wait for my opponents plays so I can try and counter what they have. I particularly like when they drop giants so I can focus fire on my side of the river to let my troops group up. I try to mainly focus on one side of the map, as the troops have two bridge options while approaching your opponent.
To me in my initial review it has all been about control and setting up your troops for success in Clash Royale. By focusing on one side, I think it’s easier to get the King’s Tower down faster.
Trophies & Arenas
As you continue past the training grounds you will get into different arenas. You are able to fight other opponents with similar Trophy ranks in those Arenas. The different Arenas will open you up to a lot of different card types and ultimately change your gameplay!