Shuffle Cats is a fun new game recently released by King, you may know them for the smash hit Candy Crush. Shuffle Cats is based around a two player game of Rummy. In the case of Shuffle Cats it is called Regal Rummy. The concept is relatively simple, and can become quickly addicting. It is a great game for card sharks and cat lovers alike!
When you first start the game you will connect either with your Facebook account, or email account. You definitely want to do this to save your game progression. After account creation you will land yourself in The Streets, where you will have your first foray into Regal Rummy against the computer. The first five levels will teach you how to play Regal Rummy. Eventually, you will complete those and take on some fellow players to gain a better understanding of Shuffle Cats. At Level 11 you will face Walter. Once you beat Walter you will open up Lucky Lane.
Shuffle Cats Overview
How to Play Regal Rummy
Regal Rummy is a very simple card game, and anyone can learn quickly. The Shuffle Cats Intro is great, and does a wonderful job of getting the game across. Each of the first five levels isolates a particular concept. The idea is to create melds which are sets of three or more cards that are either runs of the same suit, or three of a kind. Once a meld is on the board you can either continue the run or create a four of a kind by laying down the missing cards one or more at a time. The winner is the person who gets to 10 first. The score is kept along the side of the screen via the different suits of cards you have laid. Each card per suit will represent one point.
Where the game really expands on the game of Rummy is around the addition of Charms. Currently Shuffle Cats features four different types of charms.
Queen King Charm – Double Points for laying down Queens and Kings
Freeze Charm – Freeze opponents cards for 3 to 4 turns when laying down a card that has freezing capabilities
Plus One Charm – A player begins with an additional card until their first meld
Zap Charm – Laying down zap cards reduces an opponent’s score by minus one per each card laid down
The addition of charms adds an interesting new concept to the game of Regal Rummy. You get access to the different charms per your level. The more games you play the more experience you will get, and level to use each of the different charms. There is a lot more strategy involved in how to play the game. Not only do you now have to keep track of trying to count the cards, but whether or not to play around your opponents or your own charms!
Lucky Lane is the quintessential casino! Here is where the game can become addicting rather quickly especially if you like to gamble. The idea is relatively simple, you put up either one of two in game currencies Gems or Gold Bars against real players from around the world. The game takes a rake of those currencies roughly 20%, and you compete for the pot.
Walters Workshop resides in Lucky Lane. So, far it has only been open once for two days the first week. My guess is this will hopefully be some sort of weekly event, were the games are different each week. The first opening of Walters Workshop gave us a game of seven matches, where you had to continuously win to climb the ladder and receive prizes.
The event was based around both the zap and freeze charms. It honestly made for some really interesting games and was a lot of fun. It was also a good break from the traditional lucky land casinos. On top of that each time I took a gamble in Walter’s Workshop I was able to come out ahead.
How to Beat Walter’s Workshop
In conclusion I found Shuffle Cats to be a traditional break from the normal games I play, and I highly recommend it to players interested in dipping their feet into something new. I hope to see some new Cat Card Sharks in Lucky Lane! Best of Luck on your gambling ventures.
I believe it is every Summoners Dream, or at least one of their first goals to obtain Veromos in Summoners War. Veromos is a crucial part to many teams, and helps you quickly progress in the game. With that said today I would like to look back, and pull together a Summoners War Veromos Guide with some tips and tricks I found while trying to acquire my very own Veromos. I also hope this will help you prepare and be more efficient in your approach to obtaining Veromos. The Summoners War Veromos Guide is here as an input to you Summoners War Gaming experience, but is definitely no way shape or form the only way to go about getting Veromos.
Getting all the monsters for Veromos can definitely take some time. It is important to know what goes into him, and to not accidently use something you shouldn’t if you are trying to obtain him. Here is a chart of what it takes for his Fusion.
Starting at the beginning process of the fusion at a very high level you will need to get 12 monsters to 4 stars and awaken them. Then Fuse those 12 monsters into 3 four star monsters. Every monster can be obtained through summoning, however with that said it is probably going to be pretty rare that you will have summoned all the pieces. Dark Yeti probably being the hardest to obtain as Light and Dark scrolls are few and far between.
On the bright side most of the base monsters are farmable. You will need to pay attention to what you need. The nice thing is a few updates ago they added a fusion chart into the game, and now highlight monsters you have that are a piece of the fusion process. For example, looking at the chart again you can see I have several monsters for the Veromos Fusion like the wind Vampire which I acquired through summoning.
Veromos Youtube Guide
Veromos Strategy – Acquiring Monsters
Now that we know what goes into the Veromos Fusion, we can pay attention day 1 of playing Summoners War. For starters pay attention to all the mystical scroll summons you use, and any time you summon a piece I would go and lock the monster so you don’t accidently use them. As you are leveling your account and growing from a noob to mid game you will quickly acquire a lot of the monsters for Veromos as long as you are not using them for fodder. You will even be able to get several monsters from using the regular scroll summons.
Next, after what I call acquiring most of your monsters the next thing you need to pay attention to is what day of the week it is. I say this because Monday is when the Dark Dungeon is open, and that is when you will need to be extra vigilant on watching for a Dark Yeti Secret Dungeon. Be sure to pay attention to chat, and ask nicely for an invite. On the flip side this is also your day to farm the Dark Dungeon as well, and if you happen to get lucky and get a Dark Yeti please be kind and pay it forward to your fellow summoners. Keep a few friend slots open to invite, and because of them farming Dark Yeti as well you will get pieces from them hitting the dungeon.
Veromos Strategy – Leveling & Evolving
A big piece of getting Veromos is the time it will take you to level and evolve all the monsters. This is probably one place where this Summoners War Veromos Guide will hopefully help you. First and foremost leveling the monsters you need can occur in tandem while you are trying to farm or summon the needed monsters. The key is utilizing your Experience Boosters properly. Be prepared on when you plan to use them, and store some energy. Do not waste the Experience Boosters. I also strongly recommend when you decide to really push that you go to the shop and use some crystals for a three day experience booster.
Next, it is of my opinion you will want to farm Faimon Volcano. Particularly the first zone Path. Most likely you will use your Water Magic Knight to farm Faimon. At 5 star, awakened, four to five star runes level 12 or higher, and max level you should be able to farm the Path on Hard. Mine is also runed with both Vampire and Revenge runes going Speed in the 2 slot, HP in the 4 slot, and HP in the 6 slot. The Water Magic Knight makes a great farmer for Faimon, and a monster everyone will have. I also believe it is actually one of the reasons it’s not a bad idea to 6 star him because a lot of the game as you know is a grind, and you spend a lot of time leveling and evolving monsters.
After leveling monsters comes the next important piece is evolution fodder. To give you an example just to get one monster to 5 stars, you would need 5 four star monsters. One the monster that you are evolving full leveled, and four more 4 star monsters. To quickly break it down for the same 5 star monster you need: 16 three star, 48 two star, or 96 one star monsters to evolve to a five star monster. This is clearly in my opinion the time suck of the Veromos Fusion, and why you should be constantly doing this throughout the game using the experience boosters.
Coinciding with the evolution and leveling I would add a good way in my opinion to get the fodder needed, and potentially time saving is to get again spend crystals on the Premium packs for the summons. Purchasing premium packs through the course of your play will immediately expedite the Veromos Fusion process, by getting you monsters needed in fusion, and fodder material. On top of that you may be an extremely lucky summoner and get some other needed stuff for your account.
Veromos Strategy – Awakening
Aside from actually completing the Veromos Fusion one of the last pieces is having enough materials to awaken all the monsters. This is something you can casually work on throughout the week, and slowly accumulate the materials for the awakening of the fusion materials. When getting to this point it will also be a little more time sensitive if you do not have all the proper materials to awaken your monsters because you will have to farm the correct dungeons on the right day of the week.
Along with actually leveling your monsters this could take some time especially to get the High Elemental Material pieces that you will need. However, I still believe leveling the monsters is much more work when push comes to shove then gathering the materials. On top of that, it is strongly going to depend on where you are as a Summoner. Obviously the higher level you are, the stronger your team monster and rune wise, you will be able to complete your runs quicker. However, this Summoners War Veromos Guide is more geared to an aggregate view of “How to get Veromos” from day 1 and cast a collective inclusive web when approaching Veromos Fusion.
Summoners War Veromos Guide Summary
In conclusion any summoner can make great strides towards obtaining Veromos by paying attention very early in the game, and being educated about an approach. I hope this guide doesn’t land on deaf ears and helps many early summoners Fuse Veromos. As outlined in the Veromos Strategy I believe there are really three main elements to the Fusion. Get the appropriate monsters needed by paying attention to dungeons and summons. Use your mystical scrolls or purchase premium packs to help expedite the process, and for the love of god lock your monsters so you don’t accidentally use them if they are monsters needed for Veromos. Farm Faimon to level up your monsters so you can evolve them. Keep an eye on having the appropriate fodder as it takes a lot of materials, and again use premium packs to help expedite. Lastly, you can slowly accumulate the needed materials for awakening throughout the week.
When I first started playing Summoners War I was a little lost on direction. Hopefully this Summoners War Veromos Guide will help provide some navigation pointers for you. I was able to get Veromos within the first 6 months of gameplay as a free to play player. That should give a little guidance on the timeline it takes to get him. Last I would like to impart one final piece of advice. Make sure you have enough mana, because it would definitely suck to have everything and not be able to summon Veromos because you didn’t have the mana available to do so. However, with that said make sure you enjoy the game!